SyncTew: Brain-Computer Interface for Hands-Free Gaming

EEG-powered control built with accessible hardware and custom ML.

Project Overview

SyncTew converts EEG signals into live controls for a racing game. Using affordable biosensing hardware, the system classifies whether the player is focused or relaxed and maps that to accelerate and brake—all in real time.

Brain-computer interface pipeline

Why BCIs?

BCIs translate brain activity into device commands. Beyond gaming, the same workflow can unlock assistive interfaces, neurofeedback, and research tools. SyncTew explores how far you can go with off-the-shelf components and disciplined signal processing.

Technical Implementation

Hardware

Software & pipeline

  1. Capture: electrodes on prefrontal cortex feed BioAmp → Arduino.
  2. Preprocess: notch + band-pass filtering removes noise and drift.
  3. Extract: compute time/frequency features in sliding windows.
  4. Classify: SVM predicts state (attentive vs relaxed).
  5. Control: mapped to accelerate/brake events in the racing game.

Research Methodology

Data Collection

Model Training

Results & Impact

Future Directions

Acknowledgments

This project was developed as part of my B.Tech Computer Science program at VIT Bhopal University.

Resources

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